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The MUD we always wanted to play Roleplay Guide
New Horizons is a role-play-enforced MUD. This means that if you want to play
a character here, you must role-play within the boundaries of our world. This
does not by any means that we are a role-play-only MUD. We want to maintain a
friendly, relaxed atmosphere, but this is not a chat room. If you want to talk
to your friends, a Chat command is provided, but role-playing should always take
priority. If you are in a room and someone talks to you in a manner which
reflects their fictional character (i.e. they are behaving in character, or IC),
then you should respond to them appropriately. If you want to talk to someone in
a more Earthly manner (i.e. out of character, or OOC), then try to do it
somewhere out of the way as to not disturb role-players. Once again, the Chat
command should be used for this. It works just like the Say command, except that
its appearance on your display can be toggled on and off.
In order to behave IC effectively, you should think about your character
properly before you start playing with it. You should consider as many aspects
of your character as possible, and writing down a profile for your own reference
can often be of use. You should think about the following:
History- Your character starts at age 17-21. That means you have existed
for at least 17 years already. This time may have involved some combat training,
learning to focus magic, etc., but there may also be content that has led to
your character being how it is today.
Behavior- What mannerisms does your character adopt, and how do they
differ in different situations. Does your character act differently around a
sitha compared to when around an elf? Are you afraid of walking out into a
forest? Try to think of questions like these, and then come up with answers.
Race- Look up the history and background for your race. While your
character is up to you, there is probably something worth knowing about how your
race came to exist where it does today, and about common mannerisms, etc.
Class- If you are a knight initially, then it is unlikely you are going
to have a particularly magical background. However, you may despise your status
as a knight and strive to learn the ways of magic, giving you an IC transition
when you come to reclass into something else.
Homeland- The races come from one of several land masses. On the Kivekian
side of the world, three races reside on Abeh, three on Ossaca, one on Palatania,
and one on the island of Nidaris just off the coast of Palatania. All of the
Kyderrian races originate from the same continent, but it is significantly
larger than any of the Kivekian counterparts. Each race comes from a specific
hometown (though some may share a hometown). Read the help texts for these
places, and for your specific hometown.
Now, a few things to note:
• Build a unique character. Characters from existing fact or fiction, from
computer games, or even from other MUDs will not allow you to get the most out
of playing here, and other players will not appreciate it either.
• Before you design your character, decide what questions you are going to
answer IC. And then answer them.
• Don't assume you know this world. There are a lot of ideas in place, and
creating a character, even unintentionally, that completely opposes them will be
very hard to play IC. That said, the immortals have only created the guidelines.
You should feel free to be creative and make up whatever you choose, as long as
you can role-play it.
Finally, remember that you start the game at level 1 and age 17, with very
little in the way of skills or experience. Creating a character that is the
greatest of all wizards or a master swordsman from the beginning will not be
very realistic. Some classes are reserved for advanced players for a reason. The
most important thing to keep in mind is that your character should develop. As
you work your way through your existence in the lands of Kyderria and Kivekia,
your prowess will improve, and you may yet become that master swordsman you
aspire towards, or your life may take some bizarre twist as you get involved
with other characters and the plot lines that unfold. Be ready to add to your
profile and history as you go along. The is a description system in the game for
displaying your appearance for when others look at you - make use of it to
express your desired 'first impression' to others.
Above all, you should be here to have fun. We are not going to force upon you
hardcore role-playing. We only say that you must focus on role-play if you want
to play here. Kivekia is a relaxing place to exist in (normally). Enjoy it. And
remember, it is only a game.
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